Uma análise de Helldivers 2 Gameplay



That hilariously dystopian backdrop added the perfect level of pseudo-patriotic B-movie cheesiness that made me smile through all that dying.

And that’s not all: each Warbond is not time-limited! Once you buy it, you’re free to go ahead and reap its rewards whenever you like.

Game exclusivo de modo a PS5 tem estreia para o início do fevereiro, contudo igualmente está programado para chegar aos PCs; confira mais detalhes do game tais como jogabilidade e requisitos

There’s really not much to explain upfront. It’s the future, and Earth – now known as Super Earth – considers itself under threat from alien monsters on distant planets – planets that just happen to be rich in mineral deposits. You start out with a basic spaceship and a rudimentary warrior, then you select a world to visit and a mission to undertake, then touchdown on the surface to begin educating the locals in the joys of militarised democracy.

If you’ve ever fantasised about starring in your own version of Paul Verhoeven’s blistering sci-fi satire Starship Troopers, you can now rest easy: your wish has been answered. Helldivers 2, the sequel to the 2015 topdown co-op shooter, is an online game in which beefy space marines blast down to alien planets and, spurred on by jingoistic slogans, pulverise anything that moves with super hi-tech weaponry.

We're still making our way through Helldivers 2, so be sure to check back soon for even more helpful tips and tricks as we discover them!

Since Helldivers 2 lets you play with up to four players, many are curious if the game scales combat difficulty up or down depending on how many you have in your squad.

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Creating your loadout feels like part of the mission prep: changing your weapon to suit not only your appetite for destruction but the mission and enemy types you might encounter.

Helldivers 2 doesn't have a story campaign, no. Once you finish its tutorial, every mission you play will be a nonlinear, open-ended incursion that follows the format we described earlier in this article.

As for the story ahead, all I can say is that the galaxy will look very different a few months from now than it does today.

Those small details contrast against the environment especially nicely because of the game's use of relatively high-resolution shadowmaps. Other elements of the lighting perhaps don't fare as well. The worlds are generally lit convincingly enough, but when you get up close you can spot some light leak in places, and shadowed regions tend to have a bit of a flat look. I'm not sure we're looking at pre-calculated, 'baked' lighting. I think instead we're seeing the typical mix of screen-space ambient occlusion and shadowmaps to shade in some of those finer details, which works Helldivers 2 Gameplay well for the big picture stuff but doesn't hold up quite as well on close examination. The same can be said for reflections, which exhibit typical screen-space reflection 'skirting'. After surveying the game's graphical tech, I wasn't quite sure what we were looking at. UE4 seemed like an obvious choice, but it didn't seem well-suited for this kind of big multiplayer game with open-world environments.

I’ve played with lots of people who have ended up effectively role-playing as actors from the Starship Troopers film, yelling “Now that’

The game features dozens of purchasable upgrades and new weapons, which can be earned by completing missions and bonus objectives — though the unlocks are admittedly slow-going if you’re not 100%ing every mission. But where Helldivers 2

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